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Kinetic 'Sprint' Adventure Race - Helderfontein Estate

When: Sun, 12 Sep 2010 6:00 AM to 12:00 PM (All-day event)
Where: Helderfontein Estate, Fourways, Joburg
Main Activity: Adventure Racing

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GPS Coordinates for your navigation device
-25.9913, 28.0212

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Event detail

The race will cover approximately 20-30 km’s.

  • Duration between 2 and 4 hours.
  • Approx. 15-20 km cycling and 5-8 km running and 0,5 -1 km paddling, broken up into various legs.

Picture for article

RACE CONCEPT
The Kinetic Adventure is a adventure race. Teams race on an unmarked route.
The race consists of trail/road running, on/off road cycling, paddling and an obstacle course, all of these testing the physical and mental capacity and teamwork of the participants.
A central transition will be set up to ensure maximum exposure to the spectators and supporters.
The event is geared for all levels of fitness, with hard racing up front between top athletes, to do-able for an ordinary family.
Basic navigation will be required so route choice will determine results. It will not necessarily be the fittest team that will win but the fittest team that can think while they are moving at speed.

RACE DISCIPLINES
Mountain biking
– teams should be prepared for a range of riding including single track, steep hills, gravel roads and sealed roads.
Trekking – will involve travelling by foot through rugged terrain.
Kayaking – short paddling leg. Kayaks and paddles will be provided by race organisers.
Orienteering – orienteering is an extremely important part of the race. The course is not marked and teams are required to navigate using the map.
Obstacle course 

MAPS
Maps supplied will be google maps.
If the map is lost or damaged it will not be replaced by the organisers.
It is recommended that teams bring large zip-loc bags to waterproof maps.

COMPETENCY CHECKS
At least one member of the team must be capable of navigating by map. The team must Picture for article be able to orientate a map.
The teams must be able to describe what their team would do if it becomes lost.
It is recommended that at least one member of the team should have experience in basic First Aid.
All team members must be suitably competent in all disciplines included in the event as specified by the race organizer and be able to complete the event without any assistance from any person other than own team members.

EVENT RULES & REGULATIONS
1.   Team
The event must be started and completed by the entire team.
All members of the team must be within visual and hearing distance of all other members of their team at all times, i.e. spread over no more than 100m.
No substitutions during the race will be allowed.
The team is to complete the entire event without any assistance.
Teams are required to pass through all transitions and checkpoints in the order designated by the Organiser.
Teams will visit designated transitions areas to change racing disciplines, refill their supplies, change clothing and gear.
Teams can arrive at the registration with a normal sedan. No 4*4 is needed. Vehicles can be parked at the registration venue for the duration of the event.
Teams only have to carry compulsory gear but are welcome to take more equipment if needed.
All team members are required to pass through all transitions and checkpoints together. At these checkpoints, which will be indicated Picture for article by a board displaying a letter of the alphabet, any team member is to clearly mark the letter on the team passport.
Race marshals may request the passport for inspection. Failure to mark any transition or checkpoint on the passport will result in disqualification, unless the team returns to the missed transition or checkpoint and the team in full complement, re-do the route from the missed point on.
While organisers do try to avoid bottlenecks, delays may cause teams to wait their turn to complete a discipline. If the delay time is to be ‘returned’ to the team, the marshal will record their time of arrival at the discipline and time of start of the discipline. Specific information will be indicated at race briefing or in the race book.
Teams who lose their passports or punch will be deemed unofficial.
Kit inspection may take place at any point in the race. Teams will have to report to an official for kit inspection on request.

2   Support Crew
No Team support members will be required. Supporters are welcome to support their team’s progress at designated viewpoints. These areas will be indicated at race briefing.
The best way to follow your team’s progress is to become a volunteer race official. Contact race organisers for more information.
 No physical support is allowed. Any form of physical support will lead to the team’s disqualification.
Supporters may provide moral support in any transition Picture for article areas.
 
3. General Rules
Any team and/or individual who tests positive for illegal substances will be barred from all events for a minimum period of two (2) years. (See www.infosource.co.za/druglist for illegal substance details.)
Any individual, male or female, will be barred from all events for life if found to have used physical violence during the course of the event.
Abusive language will not be tolerated. Persons wishing to express outrage will do so in a controlled manner through their team captain only.
Teams crossing the finish will be given a “line finish position”. This is pending the outcome of illegal substance test results, complaints and/or any further information coming to the organisers’ knowledge.
The first team to complete the event, having complied with all rules and regulations and time penalties taken into consideration, will be considered the winning team.
Any abuse of or disregard for instructions given by race marshals to any team member, will result in immediate disqualification and a disciplinary hearing at the end of the race. The disciplinary hearing may result in additional penalties.
If a team member withdraws the team may continue, but will be unofficial. If more than two team members withdraw, the rest of the team must withdraw.

4. Medical Assistance
Medical crews will be available for medical treatment and consultation within transition areas when available.
Medical treatment within transition areas is limited to basic first aid and advice. Should a Picture for article racer require advanced life support, active fluid replacement therapy (IV), the administration of any oral or intravenous drug, then that racer, subject to the Race Director’s final decision, will be prevented from continuing with the event.
The medical crew has the authority, on confirmation of the Race Director, to withdraw a racer from an event should the racer’s further participation in the event possibly result in permanent injury, disability or death to the racer or his/her teammates.
Racers are obliged to carry the team’s personal medications in the team first aid kit or on the person concerned. The medical crew will not be on hand to supply personal medication should the team concerned have failed to supply their own.
The medical crew will provide immediate emergency treatment and stabilisation. Should a racer require transport by road or air ambulance, the cost of any transport out of the race environment will be carried by the patient
Racers are strongly advised to take appropriate insurance against the costs of emergency evacuations and repatriation. 

5. Complaints & Appeals
All complaints and/or queries are to be directed through the team captain. Only the captain is allowed to direct questions, objections and complaints to the organisers and/or their Management Team.
In the event of there being discrepancies in finishing positions resulting from such reports and/or complaints, the Prize Giving will only take place after a verdict has been reached by the Rac

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Disclaimer: This info is accurate at time of posting. Please confirm in good time prior to the event.
Contact Mark Dickson on (082) 469-5586 if you have any questions or need additional help with this activity.